Maestros of the Anthymn

@ String Theory Entertainment

anthymnlogo.jpg

// Summary

Maestros of the Anthymn was a Canada Media Fund-supported concept development for an RPG world where music fuels magic. Originally pitched as an MMORPG, it was re-scoped to establish core mechanics and loops through a series of episodic narrative-driven experiences and extended tablet songcrafting application.

Our team worked with former Ubisoft Design Director Alexandre Mandryka through concept and pillar development.

The project was cancelled in 2015.

// My Role

I joined the project as a Game Designer during pre-production where I focused on developing the core combat systems and integrating the narrative experience.

  • Game Design: combat, systems

  • Narrative Design

  • Level Design

Anthymn.gif
anthymn_pulse.gif
anthymn_exploder.gif
anthymn_app.gif