Maestros of the Anthymn
@ String Theory Entertainment
// Summary
Maestros of the Anthymn was a Canada Media Fund-supported concept development for an RPG world where music fuels magic. Originally pitched as an MMORPG, it was re-scoped to establish core mechanics and loops through a series of episodic narrative-driven experiences and extended tablet songcrafting application.
Our team worked with former Ubisoft Design Director Alexandre Mandryka through concept and pillar development.
The project was cancelled in 2015.
// My Role
I joined the project as a Game Designer during pre-production where I focused on developing the core combat systems and integrating the narrative experience.
Game Design: combat, systems
Narrative Design
Level Design